Animation & Mocapservices
With rates accessible to indie creators, our animation and mocap services are backed by a team of highly skilled artists. We offer a diverse range of animation services, ensuring every project receives the professional touch it deserves at a cost-effective price.
Delivering a wide range of first-person animations, from realistic gun handling to expressive greetings.
Crafting dynamic and engaging animations tailored for mobile game experiences.
Utilizing Vicon systems and professional actors and choreographers to capture authentic and fluid motion for your projects at rates that even indies can afford.
Refining and perfecting motion capture data to ensure smooth and precise animations.
Creating stunning 3D animations for films, games, and multimedia projects with attention to detail and creativity.


Partnerships
We strive to meet and exceed the expectations of our clients to keep a long term partnership.
Experienced artists
Each of our artists has unique skill and strengths, and their experience combined can overcome any kind of project with different themes and styles.
Competitive price rates
We not only provide art production services, but we also offer competitive and affordable price rates that sets us apart from other studios.




FAQs
Motion capture (MoCap) is a cost-effective way to get high-quality animations, especially for indie developers or those with tight budgets. It saves both time and money by capturing realistic movement quickly, making it much faster than traditional hand animation. If you're looking to streamline your animation process, MoCap is a great solution.
Starting a project with Polydin Game Art Studio is a straightforward and enjoyable experience! Simply drop us a line at [email protected], and we’ll respond within 24 hours. We’ll gather all your project requirements, and after a detailed meeting with our art lead, we'll ensure every aspect is covered. We’ll present you with tailored solutions and, once you give us the green light, we’ll kick off the collaboration.
We have access to a motion capture studio equipped with a 24 Vicon camera system, ensuring precise capture of every movement. We also have gloves for finger capture, TV screens for real-time playback, and a team of stuntmen, actors, and choreographers ready to bring your project to life. With this setup, we can capture exactly what you need for your animation.
We offer a range of animation services, primarily focused on 3D but also capable of handling 2D projects. Our services include first-person animations, 3D animations, mobile game gameplay animations, motion capture, facial capture, MoCap cleanup, and retargeting. Whatever your animation needs, we've got you covered.
Yes, we offer advanced rigging services for anything you might need during your project. Whether it's for characters, creatures, or props, we can handle the rigging to ensure everything moves just the way you want it to.
Absolutely! We at Polydin Digital art outsourcing Studio can handle any type of custom animation requests for different interactive projects. Our animation department is ready to take on any challenge and bring your ideas to life.
The Animation and Mocap Services Workflow
Motion capture (mocap) and animation services follow a structured workflow to ensure high-quality, lifelike movements in video games, films, and virtual productions. Each stage plays a crucial role in bringing characters to life.
Pre-Production
Before the mocap session begins, planning is essential. This includes defining the animation goals, creating shot lists, and setting up character rigs. Actors are chosen based on movement requirements, and the studio prepares markers, suits, and camera setups. Proper planning minimizes errors and speeds up production.
The Mocap Session
During the session, actors perform movements while wearing mocap suits embedded with tracking markers. High-speed cameras or inertial sensors capture body and facial expressions. The session must be well-directed to ensure natural, expressive performances that align with character personalities.
Data Processing and Cleaning
Raw mocap data contains noise and inaccuracies due to occlusion or tracking issues. The data is cleaned by removing jitter, correcting marker swaps, and ensuring smooth transitions. Technicians refine movement curves to maintain realism while keeping the animation usable for different applications.
Animation and Retargeting
Once the data is cleaned, it’s applied to 3D character rigs. Retargeting ensures that the motion fits the proportions of the intended character, whether a humanoid or a stylized creature. Animators refine the performance by adjusting body mechanics, facial expressions, and hand movements for extra detail.
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