
About US
Polydin is an outsource art studio collective of 20 industry veterans alongside rising young talents. We are ready to help you with anything game related from story-driven projects to NFT and Crypto games.
Our scope of assistance includes full-on game development, concept art, character and environment art, storyboards, level design, UI/UX design, rigging and animation.
Polydin’s mission is simple and upfront. We tend to deliver constant quality as we strive to keep a long-term relationship with our clients. Utilizing our advanced and novel skills has resulted in time and budget efficient methods suitable for small indie studios as well as AAA projects.


Alireza Morgan
Founder/ Art director
Ali is the founder and the art director of Polydin studio. He first began his journey when he was twelve, and he started by creating a game using Game maker. Now, ten years have passed by and Ali has successfully made his way in the video game industry, having worked on many notable titles such as Diablo, PUBG, and Predator.


Alireza Taringo
Co-Founder/ Lead 3D Artist
The reliable and amazing co-founder and COO of Polydin Studio. “Ringo” is an absolute people person who is fascinated with stylized art. He began his career in the gaming industry in his early 20s as an environment and prop artist and to this day, with over 8 years of experience he has collaborated in several well-known titles such as blizzard RPG series “Diablo.” He is all “For the Horde!”
Ashkan Ghanbari
Senior Concept Artist
Our senior concept artist with 7 years of experience working with various studios and publishers. He is the creative force behind Polydin’s amazing concept projects and storyboards. Ashkan has worked on several artworks for Dungeons & Dragons’ books along his adventurous career in game and animation industry.

Arian Zamanpour
Senior Concept Artist
Arian is our cool concept artist with more than 8 years of experience in the game and animation industry. Designing characters is Arian’s fascination, and his artworks are greatly inspired by Warhammer 40k, LOTR and World of Warcraft throughout the years. He is also highly skilled in Sci-fi themes and projects. Arian is a veteran gamer in World of Warcraft series.

Reza Sedghi
Senior 3D Character Artist
Digital Sculptor by day, Physical Sculptor by Night. Reza is a fantasy art enthusiast. He has been working in the industry for over 8 years, mostly on video games and animations. This talented artist is a digital nomad who likes to travel the world while doing art.

Saman Mehrabi
Senior 3D Artist
Our senior 3D prop artist has a degree in Industrial Design. Saman started his career in TV advertising and then continued with animation Studios. 7 years later, he found interest in the game industry. To this day, Saman carried on his career for almost 10 years in the gaming world. He is known for his remarkable style of humor in the office.

Omid Azhir
Senior 3D Character Artist
Omid has almost eight years of experience working as a character artist, he continuously improves what he does best, pushing the artwork even further with each brushstroke. He’s an old-school gamer growing up with classic franchises such as MGS.


Atrin "River" Panahi
Marketing Director, PR Specialist
River began her career in the game industry with an internship, but she quickly mastered the skills to run the whole marketing department of the studio. Her passion for her job and her cat is what motivates her to promote her knowledge and performance day by day.

Amirhosein Rezaei
Junior 3D Artist
20-year-old fast learner Amir is our youngest fellow in the house. His love for video games dates to his early teenage years, and it’s been a year already since he became a part of the industry. He is passionate about rap music and writes lyrics in his free time. Beside his 3D enthusiasm, he wishes to follow his talent in rap music and hopefully becomes a famous mc someday.

Arghavan Mardani
Concept Art Intern
This young lady is a self-taught concept artist who’s currently doing her internship in the studio. She is smart, bright, and easy going with a soft spot for animals. Arqaone’s fascination with character design roots in her deep understanding of diversity and mythology.

Mostafa Mohammad
Composer
Mostafa is graduated from music school. He’s always been a souls-like fan, so he decided to combine his talent and enthusiasm to become a game music composer. Mostafa also carries the title of meme master in the office.
Farid Sulejmani
Executive Producer
This mysterious quiet man defines himself as “a former game designer,” but he still actively designs games. He has a solid technical background with over eight years of experience in the industry as a game designer and programmer. He’s recently taken over the role of the Producer in Polydin Studio.


Hossein Moazzen
Senior Developer/ Mentor
Hossein is a professional developer with more than 18 years of experience working in the software development industry. Hossein has developed various games for many platforms. His main area of expertise is Virtual and augmented reality.

Adel Vaez
3D Character Artist
He is the face behind some of our amazing 3D characters and props. He is working as a 3D artist for almost five years now in both real and stylized fields. He has also worked on a couple of games that are still in their production phase. His unmatched eye for details in texturing is his element of success in creating super fine models.

Farbod Azsan
Content Creator
He is our talented content creator who helps us a great deal with our social media, blogs and presenting our brand. Farbod also considers himself a gamer, he’s the one writing reviews and articles about them in our newsletter.

Morteza Balvardi
Unreal Developer
A programmer with a keen heart for games and the hilarious meme face of the studio, that’s our Morteza. He studied electrical engineering, but at the turning point of his life, he chose his path to be a game programmer. He loves Unreal Engine. It is like a spouse to him.
Yunis Sayfun
Environment Concept Artist
Young Yunes is one of our talents with bright future in Polydin Studio. His art says it all, especially when it comes to creating environments. He is usually loyal to the environmental storytelling in his artworks. Yunes is a silent fellow in our studio, but he speaks loud and clear enough in his artworks.
